4 Hours 14 Minutes 37 Seconds


This was created as a collaboration between myself and https://curilagann.art it had been a long time since we had caught up so it was great to be able to jump back into something that we can play.

The time spent on it was mainly because I had started the idea as soon as it was shared with me before we started our call. I started early because I had first imagined doing something I had already thought out. Curi had an idea for something like a monster truck where you can drag around the world, so I made something like that, but I never tested the drag and then somewhere along the way I shifted it over to a till and fall gravity adjusting thing. Now that I've played through it rather than thinking through it, it reminds me of Taito's Cameltry.

I played around with a few ideas, and that takes time.
When an idea was settled on, I asked for some art instead of my blocks. 64x64

Curi made a face and I had to make it always stare at you after looking at it's expression.

 Once it was settled, I asked Curi to sketch out a level for me to build and got to it.

I wasted a lot of time making this talking about other stuff and being on the fence about doing it the stretchy bad looking way (the way that you can't see the bricks) so you can see near the end that gets a bit better.

Last step was the cake, this page and the post

Looking forward to doing this again!

Also, global game jam is this weekend and I'll be running the jam site at https://globalgamejam.org/jam-sites/2025/museum-art-and-digital-entertainment

Files

qst-25-1-21.zip 913 kB
8 hours ago

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