Dusted off


Devlogging about this seems kinda silly, but I wanted to come back to this idea at some point and it would be really cool to see how far it can come. This was more or less the first game I made with game maker back in 2019 when I first decided to use it. So maybe it was a bit sentimental. This was a short jam since I was in Berlin at the time and the GGJ site I wanted to attend didn't have space  for non-students (the location was an art school if I recall). Their loss, I did have some potions drawn by my roomie at the time, but I don't know where they are. I used the once I drew and then found an asset pack a year or so later then the project died. I couldn't be bothered to put the game back in the starting state. As a long run "idle" tapper game I think this could be much better. I'll suggest it to my new studio https://angrybread.com/ once we don't already have something cooking (more on that at some point too)!

I wrote on the main page, incase I update it and it goes away or changes:
An older prototype that was dying of age so I dusted it off, it's not very playable. The first page of potions is a sprite test.  Just drink them please.

After that, you can see all of the yellow green red and blue potions:

each drink  will effect your HP and SP. Don't run out of HP!

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