Qst Godot Audio Test
This is an audio UI that works, but I can't figure out how to include the .wav and .ogg files in the export for either OSX or HTML5...
It's something to do with how I'm populating the tracks with "res://" file calls...
I was following some cool tutorials by GameFromScratch for UI and Audio.
TODO:
Figure it out!
Add audio other examples
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build_osx 34 MB
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